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Changes in the boosters

Support Last login: 2020-07-30 11:03:40 2531 46 Admin Moderator Solver Rank
! #435125   2020-06-28 00:36
Changes in the boosters
1. The validity of the boosters is reduced to 8 hours.
2. The number of boosters in the hands of players increased three times.
3. Recipes booster will be changed in the coming days.
#of novolisina #Kraft

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t98743235 Last login: 2020-08-14 14:43:24 39 Solver Rank  2020-06-28 00:54 + 2
But it's interesting.
That means the second paragraph? Can three booster to activate?
Support Last login: 2020-07-30 11:03:40 46 Admin Moderator Solver Rank  2020-06-28 00:58 + 4
The second paragraph means what it says.
Lysva Last login: 2020-08-15 22:38:41 40 Solver Rank  2020-06-28 01:00 + 6

"changing the Boosters drop only work with the puzzle-solving in one pass in all sections, except the catalogue of jigsaw puzzles and Japanese puzzles ("special puzzle" in the menu)."

why to directories boosters work? If solved directly, without saving, then why this restriction?
Support Last login: 2020-07-30 11:03:40 46 Admin Moderator Solver Rank  2020-06-28 01:23 + 7
Во-первых много действий лишних, чтобы реализовать в каталогах контроль решения с первого раза. Для тех кто хочет решать с бустером пазлы и яки с бустером и хорошим дропом есть разделы:
https://grandgames.net/puzzles/
https://grandgames.net/picross/

Во-вторых, использование практически безлимитного числа головоломок, решаемых за пару секунд чисто как средство получения дропа, ведет к тому, что оценку игрок ставит "от балды". Это огромный поток бесполезной или даже вредной информации в базу данных и лишняя нагрузка на сайт. С таким же успехом можно дать человеку кнопку, которую можно нажимать каждые 20 секунд чтобы получать ресурсы. Решение головоломок - первично.

В-третьих, возможно, в скором времени уровень дропа, станет более справедливым и больше коррелировать со средним временем решения.
К примеру так, для тех головоломок, что решаются меньше чем за, предположим, минуту, коэф.дропа будет равен нулю, будет выпадать один гарантированный ресурс, а те что решаются, например, более часа, к.дропа, наоборот будет увеличен. Либо другой вариант, делающим уровень награды более соразмерным затраченным усилиям, пока однозначно не решил как именно.
Support Last login: 2020-07-30 11:03:40 46 Admin Moderator Solver Rank  2020-06-28 01:29 + 3
As for recipes, they will change depending on the popularity of boosters. The coming months will be as I have installed now.
NATAKAPA Last login: 2020-08-15 22:38:57 45 Solver Rank  2020-06-28 06:41 + 2
Want to say a huge "THANK you" all dissatisfied, grumbling, nagging users of the site. Get the "Unreal drop" for 8 hours with a solution of 8 puzzles and less. Otherwise, your booster will not work, as the ratio of the drop will be zero.
NATAKAPA Last login: 2020-08-15 22:38:57 45 Solver Rank  2020-06-28 07:07 + 2
@Support, please tell me what will happen with drops in tournaments? For half an hour 5 rounds for GL is given no more than 8 minutes (that is, the drop in the tournament is not very big) - he, too, will tend to zero?
Support Last login: 2020-07-30 11:03:40 46 Admin Moderator Solver Rank  2020-06-28 07:38 + 7
I would like to deal with the addition of new sections to the site, and other more productive work than dancing on the drops and boosters. Maybe we should play as there are already enough complaints about the drop and boosters? What level will not do, will always be those who lack something.
today Online 38 Solver Rank  2020-06-28 07:42 + 1
And what does "factor of the drop is zero"? These puzzles will not act boosters?
NATAKAPA Last login: 2020-08-15 22:38:57 45 Solver Rank  2020-06-28 07:47 + 2
@Support, You did not understand me. I Get complaints about the drop and boosters do not show. Asked: what will happen in tournaments?
Support Last login: 2020-07-30 11:03:40 46 Admin Moderator Solver Rank  2020-06-28 07:52 + 0
And that there should be,to understand the question. There everything works fine,no changes are planned.
NATAKAPA Last login: 2020-08-15 22:38:57 45 Solver Rank  2020-06-28 08:04 + 1
"For example so, for those puzzles that are solved in less than, say, a minute, cal.drop with zero drop one guaranteed resource, and those that are resolved, for example, more hours, K drop, on the contrary will increase"

and Therefore asked the question about the tournaments.
Support Last login: 2020-07-30 11:03:40 46 Admin Moderator Solver Rank  2020-06-28 08:16 + 2
This is just an example of how to do it. In tournaments K. drop by 1-2 above.
NATAKAPA Last login: 2020-08-15 22:38:57 45 Solver Rank  2020-06-28 08:22 + 2
Thanks, now I understand.
mikl Last login: 2020-08-15 21:25:26 41 Solver Rank  2020-06-28 09:45 + 2
"it is worth playing as-is"
, at least for the summer months.
I have two hands "behind"!
And then it will get used, adapt and calm down!
Lena2020 Last login: 2020-08-15 21:50:34 45 Solver Rank  2020-06-28 13:08 + 2
To be honest I don't understand the complex calculations of crafting, apparently it's too complicated for my mind, why enter the craft, so if it overloads a server? Although the admin know better, I do not like to do things you don't understand, I never used the loopholes , unrealistic drop honestly do not recall ever activated or not, so personally I like something neutral on all of these changes solve many simple puzzles, but not for resources, but because it is convenient to solve it tomorrow if Kraft will cancel all honestly not too upset, besides all grievances on the website because of the crafting and continuous innovation in crafting, honestly enough!
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